All posts in "Game Development"
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11 Game Jam Tips

By kokororeflections

Need some tips for  your next game jam?  Not sure if you’d like to try one? What in the heck is a game jam, anyway? A game jam is a competition, taking place over a very short but varying timeframe (usually a few days) in which the participants attempt to put together a coherent game. […]

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Dungeon Design Tips – Part 2

By kokororeflections

Are your dungeons broken? Do your players throw rotten fruit at you when they have to play your game? Do your game-making rivals snicker at you every time you make a new release?  Don’t suffer under the embarrassment of horrible gameplay!  Read our dungeon design tips and fix it! (Okay, that was way too dramatic. […]

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Dungeon Design Tips – Part 1

By kokororeflections

Having trouble designing that boss lair?  Take a look at our dungeon design tips! On the surface, it looks like it would be pretty simple to design a decent dungeon. After all, most of the rest of the parts of games are comparatively simple to design; towns really just need enough space to walk around […]

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Are Short Games Better for New Game Developers?

By kokororeflections

Are short games better? Well, not better, per se, but they certainly offer some advantages development-wise over their longer counterparts.  Let’s take a closer look at why they may be a better idea for you, the beginning game developer. Are short games better?  Really? One time I tried to make an epic RPG. I got […]

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