All posts in "Game Development"
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Why do people hate RPG Maker games?

By kokororeflections

“Why do people hate RPG Maker games?” You’ve probably seen it somewhere. Somebody hating on RPG Maker games just because they were designed with a certain engine. You can find it with other engines too, like Unity for example. Maybe someone’s even said something to you about it. Is it really fair? Why people hate […]

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Free “Lighting RPG Maker Maps” Guide

By kokororeflections

Want to know how to make lighting and shadows for your RPG Maker MV maps? Not sure how to add doom and gloom?  Need some fancy light rays to shine down on your Item of Unimaginable Power? How about an evil aura to the torches leading up to your Final Confrontation of Galactic Proportions? Learn […]

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Dungeon Design Tips – Part 2

By kokororeflections

Are your dungeons broken? Do your players throw rotten fruit at you when they have to play your game? Do your game-making rivals snicker at you every time you make a new release?  Don’t suffer under the embarrassment of horrible gameplay!  Read our dungeon design tips and fix it! (Okay, that was way too dramatic. […]

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How to Transform Enemies Mid-Battle

By kokororeflections

So you want to make a battle where the boss shapeshifts into his true form halfway through? Or the villain loses a piece of their gloriously ostentatious armor in the middle of the fight? We can transform enemies right in the middle of the battle, and we don’t need a plugin. (Although there’s a glittering […]

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Dungeon Design Tips – Part 1

By kokororeflections

Having trouble designing that boss lair?  Take a look at our dungeon design tips! On the surface, it looks like it would be pretty simple to design a decent dungeon. After all, most of the rest of the parts of games are comparatively simple to design; towns really just need enough space to walk around […]

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Improve Character Dialogue for a Better RPG!

By kokororeflections

Improve character dialogue – take your character interactions to the next level! Tight writing is the stuff that memorable RPGs are made of, and good characters are the stuff that fandoms are made of. It’s the stuff that we remember long after the game’s ended…we may not remember events or battle systems very well, but […]

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Improve RPG Maps – The Dev’s Guide to Epic Maps

By kokororeflections

  You want to improve your RPG maps?   Want to go from “meh, it’s all right” to “wow?”  Sure ya do.  This guide is a collection of our personal thoughts, plus additions from observant people across the intarwebs, to generally improve your players’ experiences with your game. Not everything applies to every map, but hopefully […]

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Making a Countdown Timer (RPG Maker Ace, MV)

By kokororeflections

Timers in RPG Maker are weird. There’s nothing right on the can that explains how to make them work. So, I’m writing this up to hopefully help people get a better understanding of them and implement them successfully in their own games. NOTE: The method is exactly the same in both Ace and MV. This […]